Post by Original Admin on Feb 9, 2010 18:14:00 GMT -5
Vampire Rules and Guidelines.
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1. Vampires sleep during the day, it is very, very hard to wake up a sleeping vampire, thought the older the vampire is, the more they can be somewhat up.
2. Being exposed to the sunlight will burn a vampire and eventually kill them.
3. A vampire will die if a stake is driven through their heart, they are decapitated or exposed to the sun for too long.
4. Vampires cannot enter a human's home without permission from the resident. This invitation can be rescinded at which point the vampire walks backwards out of the house without saying a word.
5. Vampires only drink human blood or manufatured blood, no animals (One exception has been seen, but the vampire wasn't right)
6. If a human and a vampire each have the others blood three times, they are bonded (For more on bonding see the species descriptions below)
7. To be made a vampire, a human must first be drained of most of their blood, or injured to the point that they are within an inch of death. If a vampire feeds the human their blood, the human will die and rise as a vampire 3 nights later as a vampire.
8. A vampire has to obey his maker. In fact they feel compelled to do everything their maker commands them to, and can't stop.
9. The vampire society has strict rules in place. If one of these rules is broken, severe punishment may be carried out at the discretion of the magister.
10. The vampires in the United States have split the country into King(or Queen)doms. Each one is an actual state. At the head of the state is the king or queen and below them are the sheriffs, which rule separate areas in the state.
11. We are only accepting vampires who were turned at age 16 and up due to discrepancies between the vampire's mature tendencies and the legal age for that. (Again see below for more information)
12. At this time we are currently not accepting any original (non-canon) vampire character that is above the age of 1500.
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MORE Detailed information :
Vampire Attributes
* very sharp, retractable fangs
* pale and cold skin
* supernatural speed
* extremely heightened senses
* unnatural beauty
* supernatural strength
* extremely heightened reflexes
* coagulant-like saliva
* immune to disease
* the ability to glamor humans [put them in a helpless trance in which they can extract information from the subject, alter their memory, or control the actions]
* the ability to heal from injury unnaturally fast
* the ability to regenerate severed or injured body parts [though the process is slow and painful]
Weaknesses of all Vampires
* sunlight - any exposure will burn a vampire of any age
* silver - injuries caused by silver will not heal as quickly as any other injury, prolonged exposure can poison a vampire
* a stake through the heart
* fire
*drawn to fairies
* vampires are susceptible to magic
* vampires are incapable of entering the dwelling of any human without an invitation. If the invitation is rescinded, they must leave immediately without saying another word, walking backward out of the dwelling
* vampires are compelled to listen to their makers and are incapable of disobeying them
* vampires are incapable of glamoring humans or beings who are have supernatural attributes of their own [other vampires, Weres, Shifters, Fae, humans with "gifts", etc.]
Diet
[/color][/center]Vampires are only capable of consuming blood and other bodily fluids, but only blood sustains their existence. The older the vampire, the less blood they need to consume in order to quench their hunger and preserve their undead lives. Vampires do not need human blood in order to survive. Synthetic blood will suffice.Brands of Synthetic, Bottled BloodTrueBlood (or TruBlood) [available in 4 blood types]
LifeFlow [available in 4 blood types]
Red Stuff [cheapest brand]
Royalty Blended [extremely expensive]
Pure Royalty [extremely, extremely expensive]
Vampire Blood & Blood Bonding
A vampire's blood is incredibly valuable and in itself contains many of the properties of the vampire the blood came from. When a human consumes vampire blood, they will experience heightened senses, have an abundance of energy, sharpened reflexes, a heightened physical appeal, and will be healthier. If injured, a human who consumes vampire blood will heal at a miraculous rate.
When a human consumes the blood of a vampire who has also consumed their blood, a bond is forged. Traits of a blood bond include:a vampire being able to find the human at any time
a human being able to feel when the vampire they are bonded to is near
a vampire being able to sense or feel the human's emotions
a human viewing the vampire as more human
a vampire having power and influence over the human, including the ability to call the human to them at any time
With every exchange of blood, the bond grows stronger.
Making a Vampire
For a human to be turned into a vampire, a human needs to be taken to within an inch of their life. Whether it's from injury, blood loss, etc., all it takes is a small spark of life left in the human. If a vampire then feeds that human their blood, the human will die and remain dead for three days. On the third night of death, the deceased human will rise as a vampire.
If you wish to have a human character become a vampire, you must first find a vampire to be their maker, then get permission from an administrator.
Vampire Politics
Since vampires first began making the journey to the New World, they have divided the United States up into kingdoms. Each individual state is one, separate kingdom. Each state is then divided up into areas. Areas, originally called fiefdoms, are controlled by a single sheriff. Each kingdom contains one vampire who is King or Queen of the state and doubles as the sheriff of one area.
Every vampire in any state owes fealty to both the sheriff of their area and the king or queen of the state. For any vampires relocating from one area to another, it is customary to check in with the sheriff of the area and get their approval for residence.
A sheriff has no political jurisdiction or authority outside their area, nor over any vampire but those within their territory. Kings and queens have no jurisdiction or authority over any outside of their state.
Vampire politics is cutthroat and permanent. The only way to remove a king, queen, or sheriff from their position is to overthrow them. A vampire king or queen may be king or queen of more than one state by inheriting it or by overthrowing it's present monarchy.
Louisiana has the highest vampire population in the United States.
Information on vampire politics and the rough lines of the Louisiana areas come from Club Dead and All Together Dead.